

- HIVESWAP XEFROS SCREEN NAME CRACKER
- HIVESWAP XEFROS SCREEN NAME FULL
- HIVESWAP XEFROS SCREEN NAME TRIAL
I didn't write it down so used trial and error, it's symbols that look a little like "LWPbbJZZ". Try going back through the door, play a snake game picking up the alternian letters of name of the band. Talk back and forth with Xefros then go through the vent into the safe room.Īpply the green glowing cube to the door access panel on the right to get into the main room. Grab the sloth treats and go back downstairs.įeed your lusus and go outside. Go back to the rumpus room and use the playbook to open the safe.

Examine the fridge, grab some grub juice. Go back into the hallway then down the stairs to the kitchen. Maybe write down the band's name in Alternian if you see it? (I did not do this) Go into the rumpus room through the right hand door. Examine and then collect your tablet from the right hand table. Use your telekenetic powers (the hand icon) on the spoons on the left hand table.

Talk back and forth and explore until you have the chance to swap points of view. Talk to the other dude (Xefros) until he tells you to put your fingers on the controls, letting you open the door. Use the attic key to open the attic door. Monster attack! Alternate between Joey using the flashlight at the smaller monsters and jude shooting flareguns through the broken window until Joey can escape. Put the marbles in the cat's eyes and spin the globe to get the attic key.
HIVESWAP XEFROS SCREEN NAME CRACKER
Grab a cracker from the cupboard on the left middle wall. Grab spice from the spice rack on the right hand bench and use it to defeat the monster. Open the drawer and put red and green marbles in the pouch.Īttach it to a pigeon.

Open the locked box to get flares, and grab the flare gun from the container on the right. Go through the door to the study, to the right of the kitchen doors. Keep going left until you find the pile of stuff, tap-dance at it to get to the circuit breaker.ĭefeat the snake monster with dance (I forget which type) Keep going right until you see the door to the basement and go downstairs. Grab the dog treats (I THINK they're in this room). Go through the double doors into the kitchen. Grab the batteries from the universal remote. Go up to the attic and discover it is locked. Tap-dance at the box in the cupboard to get it to fall down so you can grab your flashlight. Go to the cupboard on the left and play with the light puzzle until you get the batteries. Use the diary key on the diary on the desk. You should totally look at all of them though, especially since they may have an effect I didn't notice! I haven't described all the things you can interact with that seem to have no effect but are just cool. It's just the relevant instructions, but still pretty spoilery. Also there's some references to abusive behaviour on par with stuff in Homestuck.īelow the cut is a half remembered text walkthrough. Note for anyone with bad reflexes: the vast majority of it isn't time based but one section is and I found it mildly challenging as someone with very poor hand eye coordination.
HIVESWAP XEFROS SCREEN NAME FULL
Also quite short! Here's a full playthrough video I used when I got stuck. Hiveswap Act 1 is the long awaited Homestuck point and click adventure game! It's a lot of fun and not TOO hard but I still got stuck sometimes.
